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Post by 王泥喜 on Nov 16, 2006 13:31:41 GMT -5
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Post by GagaMan on Nov 16, 2006 17:32:04 GMT -5
WANT.
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Keith Stack
Behind The Logo Team
Cookin' M.C.s like a pound of bacon.
Posts: 2,532
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Post by Keith Stack on Nov 16, 2006 17:48:34 GMT -5
WHAT IF THERE WAS A VIDEO GAME SYSTEM THAT PLAYED EVERY VIDEOGAME EVER? EVERYONE WOULD BUY IT, WHY DON'T THEY MAKE IT?
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Zebrasputnik
Active Member
im right and ur not, rolfolo
Posts: 296
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Post by Zebrasputnik on Nov 16, 2006 17:49:48 GMT -5
WHAT IF THERE WAS A VIDEO GAME SYSTEM THAT PLAYED EVERY VIDEOGAME EVER? EVERYONE WOULD BUY IT, WHY DON'T THEY MAKE IT? Kilt Makers Huge range of gents, ladies & kids kilts. Great prices. Free Shipping www.kiltstore.net
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Post by Optimus Prime on Nov 16, 2006 18:30:48 GMT -5
... The Famiclones themselves still don't work uniformly. Compatability errors wtf...
It's hilarious, they sell 'em at Gamers. Well, try to anyway. They haven't sold ONE of the little bastards XD!
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Post by 王泥喜 on Nov 16, 2006 19:50:12 GMT -5
Well, NES Compatibility sucks, but I believe Standard Famicom compatibility is good enough.
So if someone somehow made a combo of the NEX (Both US nintendo and Famicom) And these (With an SNES Port that can take all-region games.), THAT'D be pretty damn hardcore.
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Post by Optimus Prime on Nov 16, 2006 21:46:45 GMT -5
em... I mean the NES clones here STILL have issues with the games. And the SNES IS compatable with all NTSC titles. I should know, I shaved the tabs off the inside of my SNES. No SFC issues at all, even with the game that wouldn't run through the Game Genie.
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Post by Kulock on Nov 17, 2006 1:40:17 GMT -5
That was so weird about the Game Genie. It had the slots right, and even the little dips in for the pins on those side slots, but not the actual pins themselves for the "outer tab" carts. (Which used extra hardware.)
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Post by Robert on Nov 17, 2006 9:59:44 GMT -5
That was so weird about the Game Genie. It had the slots right, and even the little dips in for the pins on those side slots, but not the actual pins themselves for the "outer tab" carts. (Which used extra hardware.) Probably so you didn't break the cartridge trying to jam it in to your Game Genie. One of two possibilities: 1) When the GG was produced, the extra pins were known about, but not used; the logical assumption is "Let's not worry about them" 2) There was a concern about how information being passed into the cart to access the external hardware might interfere with the GG's ability to mask ROM bytes, e.g. making a mistake that a hardware register read was actually a ROM read and it wouldn't be able to tell the difference for certain Either or even both are possible; I'm leaning more into #2 myself.
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