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Post by Bartman3010 on Aug 12, 2006 22:43:53 GMT -5
But alas, a really good Anime Rally would need even -more- characters, dananana. May I request more sprites being done? It'd be interesting to see characters like... hm... Well, its why I wish to recruit people, but every time I try, nobody seems to take interest. Perhaps they arent interested in the concept or maybe they think its very badly done. I'm bumping this topic because after YSMN kept bugging me to learn flash, and that he put up a farce ad on Youtube and Google video for #2, I'm considering doing a second one. But again, I might need a hand. The second one wouldnt stray too far, however the game is most likely to be done in flash. Theres a basic engine being made up, not perfect, but its definatley a start. But I mostly need help with the content. I'd like to take care of the hard work like this, whereas others can pool in their creativity and it'd be a true fan effort. Aside from a very basic engine, I did start on a few characters. I'm also dancing around the gameplay idea in my head, combat is going to play differently from the first one. Just so that its not just another character expansion sequel =P You dont need to do just graphics, it could be level design, music composing or...anything! I'm willing to do a second one, but I just dont know about going at it on my own now. I dont know, even though I thank the hundreds of people who played the game and liked it, I'm just not sure what to do at this point.
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Post by 王泥喜 on Aug 12, 2006 23:05:14 GMT -5
Do I get to pick your soundtrack for you?
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Post by Bartman3010 on Aug 13, 2006 13:32:34 GMT -5
I'm not sure, I mean, music in AR1 would've bumped it up to at least 40MB (Should've used *.ogg) and both downloads were split apart.
Maybe there can be remixes or something in AR2, like in *.mod format, to cut down on space.
What I would like to have is some level concepts, I put out most of my good ideas in the first one and a little burned out for the second one.
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Post by 王泥喜 on Aug 13, 2006 15:20:44 GMT -5
Alright. I think I have some vague ideas, but my memory is kinda foggy on what was already done. Hrm...
- Post-apocolapse world, with references to Hokuto no Ken, Akira, Gundam X, etc.
- "Ancient" Japan, with references to Inuyasha, Samurai Champloo, and whatever other anime could theoretically take place in such a time.
- A level somehow inspired by something Studio Ghibli made. Perhaps one can race around Laputa?
- An overly-stereotypical "America", filled with anime characters of "American" heritage, including but not limited to that busty American babe from Yakitate! Japan. Don't forget the anime-style MT. Rushmore and Statue of Liberty!
- Western Europe. Oddly enough not very stereotypical. Throw in references to Hellsing, R.O.D., Full Metal Alchemist, and whatever else fits the theme I'm getting at here.
- Bobobo World. So wacky, you wonder if it's really a race track at all!
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Post by dead on Aug 13, 2006 18:02:04 GMT -5
Who all are you planning for this one?
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yousorrymon
Junior Member
Ou est la plume de mon tante
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Post by yousorrymon on Aug 14, 2006 10:30:40 GMT -5
Who all are you planning for this one? Everybody!
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Post by dead on Aug 14, 2006 15:16:44 GMT -5
You also need to make sure you represent Bleach, Outlaw Star, Yu Yu Hakusho, Trigun, Kenshin, Bebop, Champloo, GitS, and Inuyasha while you're at it.
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Post by 王泥喜 on Aug 14, 2006 17:06:44 GMT -5
Yeah. We'll also need to make room for more "retro" stuff. Astro Boy, UC Gundam, Hokuto no Ken, perhaps?
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yousorrymon
Junior Member
Ou est la plume de mon tante
Posts: 92
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Post by yousorrymon on Aug 14, 2006 18:21:34 GMT -5
You also need to make sure you represent Bleach, Outlaw Star, Yu Yu Hakusho, Trigun, Kenshin, Bebop, Champloo, GitS, and Inuyasha while you're at it. I already started yu yu hakusho, and I have a kenshin one already. I also mentioned Inuyasha to Bartman earlier. Yeah. We'll also need to make room for more "retro" stuff. Astro Boy, UC Gundam, Hokuto no Ken, perhaps? I also already start Astro Boy and we have plans for lots of gundam shows. Anyway I'm always making more sprites from more shows.
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Post by dead on Aug 14, 2006 19:10:15 GMT -5
Also Tenchi....and Pretty Cure.
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yousorrymon
Junior Member
Ou est la plume de mon tante
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Post by yousorrymon on Aug 14, 2006 19:48:43 GMT -5
Also Tenchi....and Pretty Cure. Tenchi too has been planned. Seems Ice Dragon says we have too many characters from each show and that we should lessen our character total. Otherwise he says the game will suck. So people what do we do, lose characters and support more shows now, or more characters and eventually more characters from show.
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Post by Bartman3010 on Aug 14, 2006 21:25:15 GMT -5
I think what should be done is to get a group together and we discuss these things. Debate to see what works. Maybe there should be a chat open to talk about the game.
I am looking for folks interested in graphics, level design and, well, just anything really. Planning and maybe some ideas, with detailed concepts of course. I guess this topic shall be the topic for Anime Rally 2 development, since its apparently going on now.
Just to make things clear, I do have gameplay concepts running in my head. All thats going on right now is getting some things to run in it's new home, Flash. Mostly to get past the limits of Click and Create, such as the ability to add MORE CHARACTERS THAN EVER BEFOREAR!
Edit: So the issue for the moment is the cast of side characters. Ice Dragon's solution is to rid of all of them, unless they're JUST rivals. At least thats what I picked up on them. He also has an issue is that I want to go with picking from 3 characters per show.
Reason I picked 3 is to save time, of course I could go for more or less, I'm really not sure. I'm also thinking about 3 v 3 team races, maybe, I havent gotten that far yet. The original plan for Anime Rally 2 (That most likely would've been a 3D sequel) would be 5 characters and maybe one bad guy selectable.
Anywho, having only one character (Preferably a main character) would leave in the possibility of adding more characters, which I feel isnt fair to some of the side characters. Or even characters that dont feel like a 'main character' sat next to the other cast of characters.
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Post by Mirai Zikasu on Aug 15, 2006 18:09:24 GMT -5
So the issue for the moment is the cast of side characters. Ice Dragon's solution is to rid of all of them, unless they're JUST rivals. Does this mean that Team Rocket will finally make it into the cast of Anime Rally?
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Post by dead on Aug 15, 2006 18:54:57 GMT -5
Put the Slayers on too, maybe hellsing.
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Post by Bartman3010 on Aug 16, 2006 22:55:23 GMT -5
I've been thinking, and maybe I can pull a Smash Bros or something with the cast of characters, I'm still not 100% sure though, basically the amount of characters per show/manga can vary depending. Like if I have to put all of the Sailor Scouts, and Ash, Misty and Brock (Remember that I'm just saying, Brock may or may not be in AR2, I'd like to put him in though) for Pokemon just to make people happy, so be it.
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Post by Bartman3010 on Aug 18, 2006 13:47:48 GMT -5
I really do hope this topic stays up, its like every time I mentioned something about my game, and then it slowly dies and is forgotten by existence
So with that, I give my idea about how the combat would work. Basically its an evolved version of the points system from the first game; that Each player has 3 unique attacks that they can used based on how many points they earn on the track. For example, projectile attacks cost about 10-20 points, then a special attack for 50, then an ultimate attack for the entire bar: 100 points. To keep things a little balanced, the person in first place gets very little amount of points, whereas when they cross it, the pick up comes back but worth even more points, which benefits players falling behind.
I havent decided how the points thing would work, that it'd be a long bar that all the players can easily hit, or lights on the ground that are a bit harder to run over.
This is partially where the teamplay mode could possibly work, that teams are formed either by colors or characters in specific shows. In teams of two points are divided by 50 points each, if they get near each other, then team mates can either borrow points from their fellow team mate, or combine their points to get to 100 points and unleash an ultimate attack.
Another idea about the 3 attack system is that players can create their own attack settings.
Heres how I think the attacks could work
Attack 1
5 Points - 'Landmine' Items 10 Points - Projectile Attack 20 Points - Homing Projectile Attack
Attack 2
50 Points - Special Attack that has a wider range
Attack 3 - Ultimate Attack that can either affect the player in first place or all players
When players are hit with these attacks, then they lose points, based on how much the weapon cost, the weapon takes out half the points on whoever it hits. So like Ultimate attacks can take out 50 points since it costs 100 points to use.
This is whats been dancing around my head for awhile, the only flaw I see is how many of the attacks can feel rather samey. Not to mention I planned for some characters to use attacks from other characters just to cheat it. Like how some action figures come with the same little accesory toys just to save money.
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Post by 王泥喜 on Aug 19, 2006 4:20:19 GMT -5
Watching too much over-the-top anime made me wonder:
How over-the-top can the action get in Anime Rally? From what I understand, the first one was just Mario Kart-level... But would there be any possibility of REALLY ridiculous racing-game combat concepts? Perhaps making cars explode? Or carjacking? Or the Horse from Daytona USA?... ok, maybe not that last one.
Anyway, as for the already mentioned ideas, let me go through these:
"I've been thinking, and maybe I can pull a Smash Bros or something with the cast of characters, I'm still not 100% sure though, basically the amount of characters per show/manga can vary depending. Like if I have to put all of the Sailor Scouts, and Ash, Misty and Brock (Remember that I'm just saying, Brock may or may not be in AR2, I'd like to put him in though) for Pokemon just to make people happy, so be it."
First off, whether or not you do a Smash-type setup, I'd recommend NOT to horde up valuable character space with more than 2-3 characters from the same series (and that is being lenient here); thus, there's no way I'd agree with letting you put in EVERY SAILOR SCOUT. Nintendo can get away with a roster of Nine Mario characters because Mario is -that- popular AND Nintendo's restricted back-catalog of potential fighters permitted it; by comparison, the Sailor Moon franchise is nearly dead in the USA and you're supposedly working with such a potentially wide range of (even more widely successful) franchises that there's no way to cram them all in.
I'd say this in terms of how many characters per series goes in: Since there are so many anime productions, you have to appeal to an audience MUCH more broad and yet at the same time much more niche than Sailor Moon, Pokemon, and DBZ.
Keep the amount of characters from the same series at as bare a minimum as possible until you're fairly certain you've covered as many genres, popular series, and cult classics as possible. When picking characters from a series, start with the title character. RESIST the urge to put in as many characters from the same series as possible. RESIST the urge to put in a "side" character such as Mr. Satan. RESIST the urge to put in a character just because you or a small community "likes" him/her (UNLESS, of course, this is friggin' 4chan, the authority of popular anime, you're talking about). Do NOT put a non-title/side character (such as Sailor Mercury) as a higher priority than a title character of a different series, as that will potentially mean missed major franchises (Gundam, Osamu Tezuka creations, Studio Ghibli works, Shonen Jump Franchises that generated over 100 episodes of anime, studio CLAMP Shoujo works, Detective Conan, and anime that got high Toonami/Adult Swim ratings such as Trigun, Tenchi, Gundam, FLCL, and Cowboy Bebop are a few MAJOR examples here.)
Even if you don't feel comfortable working with such a limited number of characters per series, wait until you're CERTAIN you've gotten enough broad anime representation settled into the game already before you start adding in more characters from the same series. Don't think "Team Rocket" before "Astro Boy".
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Post by Bartman3010 on Aug 19, 2006 15:21:06 GMT -5
THe first Anime Rally was rather ridiculos concerning those special attacks. Goku with his spirit bomb that steals points from other racers and Su's Lovely Tama attack (Where Tama becomes this giant turtle and mows down racers in her path)
Thats why those ultimate attacks will be so crazy, such as if Heero were availible he'd program his Gundam to crash land into the player in first place, and Chiyo summoning "Father" who is super awesome fast and can deflect bullets and...yeah.
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Post by 王泥喜 on Aug 19, 2006 16:24:31 GMT -5
Put Char in before Heero: He could crash-land a SPACE COLONY on the course.
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Post by Bartman3010 on Aug 19, 2006 17:30:09 GMT -5
and create a massive shockwave that stuns EVERYBODY! Wah-hahahahah!
Edit: Also, I'm really wanting to emphasize the customizable attacks thing, which I'm sure will be possible, but could the game possibly get cheap?
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