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Post by dead on Dec 12, 2006 0:09:15 GMT -5
booooop.
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Post by Jolly Joes on Dec 12, 2006 0:15:22 GMT -5
But not all video game fans are Sonic fans or care about the Sonic community. But you weren't limiting the positive reception to only Sonic fans. Correct. So what's the matter, yo?
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Post by Andrusi on Dec 12, 2006 0:20:37 GMT -5
But you weren't limiting the positive reception to only Sonic fans. Correct. So what's the matter, yo? You're expecting positivity from fans.
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Post by Sz on Dec 12, 2006 0:39:23 GMT -5
Correct. So what's the matter, yo? You're expecting positivity from fans. Andy, not everyone is as delusionally pessimistic about fan reaction as you. It's a very simple concept. You thought SA2 and Heroes were really good games. Other people didn't. Therefore your conclusion is that the fandom hates everything. Correct me if I'm wrong.
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Post by Jolly Joes on Dec 12, 2006 0:39:48 GMT -5
Ah, I see what you are getting at. I thought you were just specifically talking about Sonic fans, not gamers in general. XD
But you can apply that to almost any game as not every one likes the same thing. Though there is usually a majority response on whether a game is decent or not. It is possible that Sonic Wii will get more positive praise in many video gaming outlets than the last few Sonic console games that were released in the last 3 years. This is assuming that the final game doesn't turn out to be a horrible mess, because even if the demo was supposedly fun their is still a chance Sega could screw up this one also.
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Post by Kulock on Dec 12, 2006 2:41:00 GMT -5
But seriously, whoever gave Silver that puzzle where you smack around the ball right before the goal ring in Dusty Desert (or whatever it's called) needs a severe beating. Especially when certain impacts take off it's timer, often unfairly, in addition to your own pushes and the fact that it IS also timing you...
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Post by Merry Smindmas on Dec 12, 2006 10:05:40 GMT -5
From what I've seen and heard, I feel that Sonic Wii will probably be more successful than Sonic 360 for a handful of reasons. As previously said by others, there's the factor of it so far being just Sonic which is effectively a cry back to the golden era. But I think what's also important is the fact that it seems simplistic, like classic Sonic. It seems straight forward and enjoyable so that's probably going to be a good selling point. The only problem now is the fact that the Sonic name is pretty dirty nowadays, so people more than likely just won't pick up Sonic Wii.
That and it's title sounds like a Harry Potter film.
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Post by GagaMan on Dec 12, 2006 10:47:54 GMT -5
The only things that are bugging me gameplay wise about Secret Rings, judging from the videos, is that charge jump thing, and when you bump into objects, which look awkward. The fact that you play Sonic and ONLY Sonic is selling point for me, though. I also felt this way about Sonic 2K6 until they went and put Shadow and that new character in it, and it all seemed to go down here from there for me.
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Post by Andrusi on Dec 12, 2006 13:57:42 GMT -5
You're expecting positivity from fans. Andy, not everyone is as delusionally pessimistic about fan reaction as you. It's a very simple concept. You thought SA2 and Heroes were really good games. Other people didn't. Therefore your conclusion is that the fandom hates everything. Correct me if I'm wrong. This may come as a surprise to you, but I exist outside of MoogleMB. My view of fans is based on observations of the behavior of people in multiple fandoms in different situations.
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Post by Sz on Dec 12, 2006 15:57:21 GMT -5
Andy, not everyone is as delusionally pessimistic about fan reaction as you. It's a very simple concept. You thought SA2 and Heroes were really good games. Other people didn't. Therefore your conclusion is that the fandom hates everything. Correct me if I'm wrong. This may come as a surprise to you, but I exist outside of MoogleMB. My view of fans is based on observations of the behavior of people in multiple fandoms in different situations. How would that suprise me? There will always be people loudly proclaiming their hatred for something, devine being or otherwise. However, when a fandom gets something new that is similar in quality to what brought them all in in the first place, it will get a positive reaction. Sonic Adventure got a very positive reaction, its glitches and extra fluff and "anti-SA" crowd aside. The LotR movies inspired a number of whiny rants from people who had the movies "ruined" by this or that omission. By your conclusion, "The fans" of LotR were not positive towards the trilogy. Might be a reasonable statement if a loud minority was representative of the majority.
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merku
New Member
Posts: 49
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Post by merku on Dec 12, 2006 16:22:57 GMT -5
Sega, used to work on a lot of great titles in the past. it’s a shame to see such a decline in there work now. I don’t think Sega should fully take the blame, its mostly Sonic team.
As many in this topic already said “Don’t hold your breath on secret rings.”
Of course I may be wrong about that.
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Post by Evan on Dec 12, 2006 18:02:55 GMT -5
Umm, Sega has said that other characters will show up in SECRET RIIIIINGGGGSSSS. If they're playable or not is the question, really. I never understood the whole "omg too many characters" gripe, though. Secret Rings will bomb for other reasons. Even though a lot of the characters are annoying (HI SHADOW. SILVER. ELISE. AND THE REST OF THE CHARACTERS PEOPLE HATE) what's Sonic without Tails? Besides, Sonic Team WILL cram more characters into Secret Rings, simply because it's a selling point. Many people would buy it just for Shadow being in it or something. That's how it works. I just...ehh. Not only does it look incredibly boring as it is (as I have stated countless times), like I said, it just seems ridiculous for people to keep clinging onto every new Sonic game. Sonic 2k6 was supposed to be the "last hope" too, wasn't it? Well, for some people. CALL ME PESSIMISTIC but it just seems like people are clinging onto Sonic games just to drown with the sinking ship every time. lols I am Captain Reiteration
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Post by Andrusi on Dec 12, 2006 19:00:22 GMT -5
This may come as a surprise to you, but I exist outside of MoogleMB. My view of fans is based on observations of the behavior of people in multiple fandoms in different situations. How would that suprise me? Because you explicitly assumed that my opinion of fandoms in general is based entirely upon the part of my experience that overlaps with yours. Sonic Adventure got a positive reception because it was AT LAST, ANOTHER SONIC GAME! If that hadn't been in the equation, I'm willing to bet people would have been bitching all over. In fact, didn't we have a big discussion at some point a while back about SADX getting panned? I'm not so foolish as to claim 100% of LotR fans were negative about the movies, but saying a significant percentage of them were? I don't think that's an unreasonable claim at all. In fact, if we limit ourselves to reactions at the time rather than 20/20 hindsight, I'm not shy about claiming a majority of those who expressed an opinion at all. The loud minority are the people who are reacting.
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Post by Sz on Dec 12, 2006 19:06:46 GMT -5
Sonic Adventure got the reaction because it was a good game. AT LAST, A SONIC GAME rings true for Sonic 2K6 as well -- Heroes is considered to not count by a lot of people, and the 5 year difference from SA2 -> 2K6 and S&K -> SA is the same. The difference is that 2K6 is bad and SA1 was good.
SADX was put down because it was a terribly lazy port with graphics that were somehow worse looking than the DC version's, the same glitches, and (being on PC) a crappier control scheme for most people.
Re: LotR ... did you miss the memo where people were calling RotK the best movie ever? Do you really want to argue this?
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Post by Kulock on Dec 12, 2006 20:38:50 GMT -5
Sonic Adventure got ripped into pretty badly for being glitchy and having all the different characters. (And the "short endings," before it was widely known there was a Super Sonic episode.) It wasn't until SA2 was released, and really even closer to Heroes that SA became a commended game by fans.
(SADX was released to Gamecube too, by the way.)
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Post by Evan on Dec 12, 2006 20:47:44 GMT -5
There's also the fact that Heroes was "FINALLY A NEW SONIC GAME" too--look at how that turned out. I LIKED HEROES THOUGH GFHKLGHFDLKGDFHL IT WASN'T BAD THE PROBLEMS WERE OVERLOOKABLE AND THERE WILL NEVER EVER BE A PERFECT CAMERA IN 3D GAMES BECAUSE THAT IS REALLY FUCKING HARD AND GOD GO OFF THE GAMECUBE/X-BOX VERSIONS BECAUSE THE PS2 ONE APPARENTLY SUCKED OR SOMETHING I'M TOLD CAPS LOCK CAPS LOCK CAPS LOCK
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Post by Kulock on Dec 12, 2006 21:07:22 GMT -5
Yeah... don't need that, thanks.
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Post by BlazeHedgehod on Dec 12, 2006 21:33:41 GMT -5
I believe they're playable - but only in party games. The main quest supposedly features strictly Sonic-only as the playable; but Secret Rings also has 30 or so party games packed with it, which is where the rest of the cast turns up.
Neither did I, until Sonic Adventure 2. I would've minded Hunting and Shooting gametypes a lot less if they didn't force me to play as them just when I was having fun as Sonic. Your first time through the game is terrible, but subsiquent replays where you get to pick and choose what levels you want to go through again is where it really shines.
And then, in Sonic Heroes, it just got hilarious. Sonicteam is really awful when it comes to listening to certain requests. After so many complaints about too many characters stealing Sonic's spotlight, Heroes crams in the biggest roster of playable Sonic characters ever - 12. Twice as much as the original Sonic Adventure. (Though really they were only split up into 4 teams, but still. That's a technicality. People ask for a smaller cast and Sonicteam did the exact opposite)
Tails hasn't been fun to play as since 1999, and even then it's debatable.
That's debatable. Quite a lot of people I've seen do count Sonic Heroes, and it's not as though Shadow the Hedgehog sweetened anybody to the Sonic Franchise.
Sonic 2k6 wasn't a "last hope" or anything. It was supposed to be a "Forget Sonic Heroes, forget Shadow the Hedgehog, we're going to do what we're good at. No more experimentation."
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Post by Sz on Dec 12, 2006 21:44:09 GMT -5
Sonic Adventure got ripped into pretty badly for being glitchy and having all the different characters. (And the "short endings," before it was widely known there was a Super Sonic episode.) It wasn't until SA2 was released, and really even closer to Heroes that SA became a commended game by fans. (SADX was released to Gamecube too, by the way.) Ah yeah, I forgot it was on GC too. The graphics for that were worse than the DC's too, correct? (I seem to remember that being the case for all SADXs...) But ... Sonic Adventure got ripped into by who? I mean, what? The game was praised as successfully bringing Sonic into the 3rd dimension, got good reviews, etc. The prevailing sentiment was: "This is a really good game! Hooray Sonic!" It's possible my memory is fading me, however, I was definately on the internets way too much in '99-'00 (not really around here that much ... maybe all you guys hated it back then, that could be it), probably visiting 90% of the Sonic community. SoStH, whatever Sonique's site was called back then, the Sonic Zone, tSF, Sonic HQ, Netraptor's, SFGHQ ... on down the list. People were downright fanboyish about the game. Not "better than the old games!" fanboyish, but it was regarded as a really good game. Saying it wasn't well liked seems about as absurd to me as if you were to say 9/11/01 was an ordinary day. Extreeeme revisionist history.
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Post by Jolly Joes on Dec 12, 2006 22:02:25 GMT -5
Kulock, you must have gotten that in reverse. I remember SA1(at least the International version) being praised all over gaming mags and outlets everywhere and I would be surprised that they was some praise outside of the Sonic community also.
It was only years after that the honeymoon died down and people critising it in saying that some parts of was unfun and that it aged poorly.
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